About
Binary Data
Overview
Convert String to ArrayBuffer
Convert ArrayBuffer to String
Convert ArrayBuffers to String
Handle Errors Converting ArrayBuffer to String
Immutable ArrayBuffers
Resize an ArrayBuffer
Combine ArrayBuffers
Convert Base64 to Binary Data
Convert Binary Data to Base64
Convert Binary Data to Hex
Convert Hex to Binary Data
Calculate CRC for Binary Data
Compress Binary Data – One Buffer
Compress Binary Data – Streaming
Decompress Binary Data – One Buffer
Decompress Binary Data – Streaming
DNS
Overview
Resolve Name
Resolve Multiple Names
DNS Service Discovery
Overview
Claim Local Name
Advertise Services
Discover Services
EventSource
Overview
Connect
Connect Securely
Close
Receive
Connection Information
Files
Overview
Create, Open, and Close File
Read File
Write File
Delete File
Get File Information
Create Directory
Enumerate Directory
Delete Directory
Open Directory
HTTP
Overview
Make Request using fetch()
Make Secure Request using fetch()
Send Request Headers using fetch()
Receive Response Headers using fetch()
Send Request Body using fetch()
Make Request using HTTP Client
Make Secure Request using HTTP Client
Send Request Headers using HTTP Client
Receive Response Headers using HTTP Client
Send Request Body using HTTP Client
Implementing ECMA-419 Modules
Overview
Constructor Sets `target`
Constructor IO
Constructor Clean-up on Failure
`close()` and `[Symbol.dispose]`
Calling Callbacks
Setting Options with `configure()`
Keep Instance Surface Clean
Key-Value Storage
Overview
Read and Write Values using Web Storage
Delete Keys using Web Storage
Enumerate Keys using Web Storage
Read and Write Values using Key-Value Pair
Change Data Formats using Key-Value Pair
Delete Keys using Key-Value Pair
Enumerate Keys using Key-Value Pair
Logging
Overview
Logging with Console
Logging with trace()
MQTT
Overview
Connect to MQTT Server using MQTT()
Connect Securely to MQTT Server using MQTT()
Close Connection using MQTT()
Publish Message using MQTT()
Subscribe to Topic using MQTT()
Receive Messages using MQTT()
Get Connection Information using MQTT()
Connect to MQTT Server using MQTT Client
Connect Securely to MQTT Server using MQTT Client
Close Connection using MQTT Client
Publish Message using MQTT Client
Subscribe to Topic using MQTT Client
Receive Messages using MQTT Client
Optimizing Embedded JavaScript
Overview
When to Optimize
Know Where to Optimize
Loop through an Array
Iterate Over a String
Build a String
Avoid Copying Buffers
Accessing Properties
Map versus Object
Append to an Array
Operate on Bits
Define Class Methods
Streams
Time
Overview
Get Unix Time
Get Time of Day
Get Date
Get Time Since System Start
Get Microseconds
Set System Date and Time
Get Time and Date from Real-Time Clock
Set Real-Time Clock Time
Get Time and Date from Network
Sleep
Time Callbacks
Overview
One-Time Callback
Repeating Callback
Repeating Callback with Initial Delay
Immediate Callback
Reschedule Callback
Cancel Callback
Suspend Callback
Transport Layer Security (TLS)
Overview
Include Public Certificates
Include Private Certificates
Diagnostics
DER and PEM Certificates
WebSocket
Overview
Connect to Server using WebSocket()
Connect Securely to Server using WebSocket()
Close Connection using WebSocket()
Send Message using WebSocket()
Receive Message using WebSocket()
Get Connection Information using WebSocket()
Connect to Server using WebSocket Client
Connect Securely to Server using WebSocket Client
Close Connection using WebSocket Client
Send Message using WebSocket Client
Receive Message using WebSocket Client
Control Messages using WebSocket Client
Connect to Server using WebSocketStream
Connect Securely to Server using WebSocketStream
Close Connection using WebSocketStream
Send Message using WebSocketStream
Receive Message using WebSocketStream
Wi-Fi
Overview
Scan for Access Points
Scan Continuously for Access Points
Connect
Reconnect Automatically
Disconnect
Get Connection Information
Use Static IP Address
The high-level web standard fetch() API and the low-level ECMA-419 embedded standard HTTP Client APIs are both available to Embedded JavaScript developers using the Moddable SDK. In fact, fetch() is implemented using the HTTP Client.
Note: There are two versions of fetch(). The default is the smaller of the two, without support for streams.
Using ECMA-419 HTTP Client
If fetch() works for your project, you should use it. You can always start with fetch() and switch to HTTP Client later. With fetch() you'll usually write less code. Because fetch() is a well-known web standard, many developers are already familiar with it.
Situations where fetch() might not be the best choice include when resources like RAM and ROM are very constrained and when you need precise control over the buffering of request and response bodies.
Using HTTP Client requires more code and a deeper understanding of the HTTP protocol. But, it offers real advantages:
- Lower runtime overhead
- Stream request body
- Stream response body
- Ignore unneeded response headers
- Smaller firmware size
Include the fetch() manifest in your project's manifest.json:
$(MODDABLE)/examples/io/tcp/fetch/manifest_fetch.json
Then, import the module in your JavaScript source code:
import { fetch } from "fetch";
To use the stream-enabled version of fetch(), include its manifest in your project's manifest.json:
$(MODDABLE)/examples/web/streams/fetch/manifest_fetch.json
Then, import the module in your JavaScript source code:
import { fetch } from "web/fetch/streams";
To use the HTTP Client instead, include its manifest. Including the manifest initializes the host provider device.network.http:
$(MODDABLE)/examples/io/tcp/httpclient/manifest_httpclient.json
For secure requests over HTTPS, include the HTTPS Client manifest instead. It initializes the host provider device.network.https:
$(MODDABLE)/examples/io/tcp/httpsclient/manifest_httpsclient.json
If your project uses the fetch global, mcpack automatically includes the manifest and initializes the fetch global. If your project uses fetch in an import statement, its manifest is automatically included.
To use the stream-enabled version of fetch(), include its manifest as described above under Building with mcconfig
If your project accesses the HTTP Client through device.network.http or device.network.https, mcpack includes the necessary manifests automatically.
- Documentation
- Standards
- Examples
- Implementations
- TypeScript Declarations